After Effects 13th March

Today, we decided to create some titles for the film Titanic. We decided to create an animated sequence. The first thing we needed to do was create the things we wanted to animate. We made the Titanic by tracing around a photo of the ship using shape layers. We made some sea by creating a solid and adding a “wave warp” effect to it. We tweaked the settings so it looked like it was moving to the right. We added ramp effects to both the sky and the sea to give it more depth. We then animated the ship moving along the surface of the water.

The next seen we wanted to create was the ship hitting the iceberg. We created an iceberg using the shape tool. We wanted it to seem like it was night, so we added an adjustment layer over the sea. We then changed the ramp on the background to a darker blue. We set up a mask to slide between the day and night, and had the ship dissapear behind this mask.

Once the mask had completed its slide, we animated the ship to come back in from the other side of the screen. We reversed the ship composition so it was moving the other way. We simple animated the ship crashing into the iceberg.

Next we wanted to make some smoke that would come out of the ships funnels. We did this using a particle simulator called “particle playground”. We used a Cannon emitter to disperse the particles and set them to white. We also changed the gravity for to pull the particles to the left as it was moving with the ship. We then added a blur and colorama effect to the particles to make it look more like smoke.

We then added some simple titles to the animation. The first, were animated to swim in the water across the screen. We did this with some simple keyframing. The next was on the ship itself, which was done by simply parenting it to the ships composition.

The cinematography title was also attached to the ship, but when it hit the iceberg it slides off. We did this by animating its position and adding an echo effect to the text to give the effect of it sliding off the boat.

Published in:  on March 13, 2008 at 3:06 pm Leave a Comment

After Effects 9th March 2008 pt 2

Today we looked at the “per character 3D” feature of After Effects CS3. We wanted to create a page of numbers falling down through a 3D space. CS3 has a new function that enables the use of animating each text character in 3D.

Firstly, we created a page of numbers from 0-9 using the standard cut and paste tool. We then added an animator function to the text to make the numbers change randomly. We did this by adding a “character offset” animator to the layer. We set it to “ramp up” and switched the random order button on. Once we had done this, we switched on the “percharacter 3D” button. This enables the z-position parameter. We keyframed this from -1500 to 0 over a few seconds. This had the effect of the numbers falling from 3D down to 2D.

We then took a picture of Ahmed and took out the background in after effects. We took this image and turned it into a Luma matte for the “numbers” layer This gave the impression of the numbers falling into the shape of Ahmed’s head. We then created a new solid and applied a Ramp effect to it. This added some colour to the animation. Here is the result.

Published in:  on at 10:34 am Leave a Comment

After Effects 9th March 2008

Today we looked at 2 techniques. The first was for creating animated backgrounds using “fractals”. The purpose was to create a simple, yet interesting animated background that could be used for title sequences, credits, web design, of just as an interesting texture in an animation.

Here is the first fractal we created, we played around with the setting until we got one we liked. We also animated the evolution, to create movement within the fractal.

We then created another fractal with different settings, we wanted something with lines, this is what we came up with. We used the vertical scale option to create this effect.

We then overlaid the two fractals and applied a color burn to the top one. This gave us this effect.

We then created a new solid and applied a ramp effect to it. This gave it a gradient fill. We then Precomposed the 2 fractals, and placed our solid above it. We then applied a multiply effect to the transfer option and it gave us this effect.

We weren’t completely happy with the animation, so we precomped what we had and duplaicated it. We then applied a luma key to the top composition to get rid of the black and rotated it 90 degrees. This gave another layer of the fractal we had just created. Here is the final result.

Published in:  on at 10:12 am Leave a Comment

Web Design 12th March 2008

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